The hunt

Biting is a commitment, not a touch. You lunge, and if you miss you are left wide open for a moment. Villagers packed into a crowd cannot be bitten at all: let your horde scatter them first, then take the stragglers.

Three hunters, and they stack

  • The Watchman arrives first, and simply wants you dead.
  • The Inquisitor hunts the tightest clump of your vampires and plants consecrated ground that your horde cannot enter, so villagers rally there where you cannot reach them.
  • The Hounds follow the trail you left behind rather than where you are now. Juking will not shake them. Only distance will.

Biting a hunter buys you real time and calms the alert gauge, but they are only vulnerable when isolated or taken from behind.

Controls

  • WASD / ZQSD / arrow keys to move
  • Space or left click to bite
  • R to restart instantly

A run lasts one to three minutes. You will want another one.

Credits

Made with Godot Engine 4.5 (MIT) for the jam.

Everything here is original and made for this entry: every sprite is drawn pixel by pixel and both sounds are synthesised from scratch. No external assets, no stock audio.

No part of Europe's "The Final Countdown" is used, in any form.

Leave a comment

Log in with itch.io to leave a comment.